Bridging experiences between digital and physical space.
Embodied interaction designer and researcher exploring how physical movement becomes digital language.
Based in Stockholm, working at the intersection of performance, technology, and spatial design.
approach
I move at the threshold between physical presence and digital interaction.
My earliest memories of digital space are watching cyberpunk classics such as the Matrix and playing the CD-ROM game Backpacker with my mother. As I grew older I was obsessed with The Sims and Portal, exploring spatiality and emergent narratives within virtual worlds. These encounters taught me how interfaces guide behavior, how space translates across screens, and how interaction design shapes experience. Now I design those systems in addition to inhabiting them.
With roots in dance and performance, I bring spatial awareness, timing, and embodied cognition into digital design. I work through rapid prototyping and cross-disciplinary collaboration, testing not just whether systems function, but whether they respect how people move, think, and make sense of space.
My process is iterative and collaborative, moving between research, prototyping, and reflection. I'm most engaged when working across disciplines, translating between artists and engineers, museums and startups, analog and digital. The best work happens in the spaces between.